Getting set up for the 50th Anniversary Celebration of Computer Graphics at SIGGRAPH in LA!
Video Game Technology Consulting
Video Game Technology
Consulting Services
We provide consultation, mentoring, and engineering services for any size team or project, on mobile, PC, Mac, or console. Terms are flexible from targeted hourly or daily engagements, to monthly or retainer.
The Latest Happenings
Added an MT32-Pi Zero to the Mister for Sound Support
Great Showing for Games at SIGGRAPH 2022
Oxide Games Announces New Stragegy Game "Ara: History Untold"
Vintage Computer Festival East 2022
Ember CPU Interrupt Handling
IARI Technologies is back in person at the Game Developer Conference in San Francisco
Meetup at the Game Developer Conference 2022 (GDC)
The Ember CPU — Initial Design Part 6: Jumps and Conditional Branches
The Ember CPU — Initial Design Part 5: Load-Store and Memory Instructions
Fun with FPGAs and CPU Design
The Ember CPU — Initial Design Part 4: Arithmetic Logic Unit (ALU)
The Ember CPU — Initial Design Part 3: Opcodes, Operands, and Instruction Encoding
The Ember CPU — Initial Design Part 2: Registers
The Ember CPU — Initial Design Part 1: Basic Requirements
16-Bit Computer Built Entirely Out of Discrete Logic
Masayuki Uemura, Creator Of The NES And SNES, Dies At 78
Project Ember Blog Post: Beginnings - Homebrew Retro Video Game Console Design
Project Ember Blog Post: Designing A Custom Homebrew Retro Video Game Console From Scratch
Seeed Spartan Edge FPGA In The House!